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What would be really interesting would be the ability to have a sound play at the same time as the firebox flickers. I am not sure what this would require, but perhaps a Function Key could play the coal shovelling sound and activate the firebox flicker at the same time? This would be kind of neat. Even better would be the abillity to assign both (coal shovel sound and firebox flicker) to a random event (or in the best case - allow both Function Key and Random).

This might be possible with the current hardward (sound decoder) with only a minor modification to the sound decoder software, but I am not sure.
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