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*** This has been a possibility with loksound for years. When I create sound files and set up loco's for clients, the two actions are always synchronised so that the only time coal shoveling is heard is when the firebox flicker is activated via a function key.
flicker cannot be a random event - coal shoveling can.
regards
Richard
QUOTE (John @ 28 Mar 2009, 05:37) <{POST_SNAPBACK}>What would be really interesting would be the ability to have a sound play at the same time as the firebox flickers. I am not sure what this would require, but perhaps a Function Key could play the coal shovelling sound and activate the firebox flicker at the same time? This would be kind of neat. Even better would be the abillity to assign both (coal shovel sound and firebox flicker) to a random event (or in the best case - allow both Function Key and Random).
This might be possible with the current hardward (sound decoder) with only a minor modification to the sound decoder software, but I am not sure.
flicker cannot be a random event - coal shoveling can.
regards
Richard
QUOTE (John @ 28 Mar 2009, 05:37) <{POST_SNAPBACK}>What would be really interesting would be the ability to have a sound play at the same time as the firebox flickers. I am not sure what this would require, but perhaps a Function Key could play the coal shovelling sound and activate the firebox flicker at the same time? This would be kind of neat. Even better would be the abillity to assign both (coal shovel sound and firebox flicker) to a random event (or in the best case - allow both Function Key and Random).
This might be possible with the current hardward (sound decoder) with only a minor modification to the sound decoder software, but I am not sure.